Internet Culture

Product Details
Author(s): Marc A Tasman
ISBN: 9781680753974
Edition: 1
Copyright: 2017
Available Formats
Format: GRLContent (online access)

$79.38

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Overview of
Internet Culture

Discovery

I first started teaching a course called Internet Culture back in the late 2000s. When we said ‘Internet Culture,’ I imagined a subculture of the larger society--a community of people interested and obsessed with all things Internet.  It has become clear now that our entire civilization has become the ‘Internet Culture.’

 

If you were born before the year 2000, you might remember a time before you had a personal computer or a smartphone. In one human generation, these digital networks and technologies have soaked into and changed the nature of our existence: our institutions, how we communicate, learn, work, play, shop, travel, exercise, and access health care. This rapid shift in technology is unprecedented in human history, creating a highly fluid and evolving system in which we can find exciting opportunities for progress; some of the most joyful, hilarious, shocking, and vile expressions of humanity; and serious questions about how to navigate human and machine relationships. This is Internet Culture.

 

This is not a traditional textbook—think of it more like an interactive, electronic, workbook. Because of the subject matter, many places in the text will ask you to click out of the “book” itself and look at some of these artifacts (articles, videos, songs) on the live Internet. The book has four units, each containing a pair of chapters. Each chapter has a glossary of important terms and concepts and a quiz that is meant to reinforce learning and retention of those important concepts. Throughout each chapter you’ll find some places where you will be prompted to consider, reflect, and write about the material. When you submit those notes and reflections, they’ll be saved in an electronic document for you to access later. This writing will be particularly useful for organizing your thought for class discussions or if your teacher asks you to write essays on a related set of issues.

 

We start in Unit 1 by considering views of technology and related value systems, and looking at some philosophies and theories that help us to understand how new ideas spread. Unit 2 lays down some theories about how media and technology systems evolve over time with some concrete history of the Internet, and connects to the notion that language is a technology, which also makes humans dependent on certain technologies to preserve cultural memory. Unit 3 breaks down the features and aspects of Computer Mediated Communication with some practical rules and advice for how to use proper etiquette, both on the network and in real life. Unit 4 examines the nature of digital media, how we use it, its creative and democratic potentials, and the legal and ethical challenges that we face as our network evolves.

 

We move from theoretical to practical, individual acts to group dynamics, and back again—all with the intent of getting you to see how we are connected, to understand where we came from, to imagine where we could go, and to express what part you intend to play in cultivating the next Internet Culture!

About the Author
Marc A Tasman

Marc Tasman is an Intermedia artist focusing his research on the strengths of social technologies to create meaning in culture. He is currently a Senior Lecturer at the University of Wisconsin-Milwaukee in the Journalism, Advertising, and Media Studies Department where he coordinates the interdisciplinary Digital Arts and Culture program. Tasman has screened work at the Ann Arbor Film Festival and published photographs in the New York Times Digital Edition, The Huffington Post, Mother Jones, and Tablet Magazine.

Table of Contents

Unit 1: Speading Innovations and Views of Technology

Chapter 1

Diffusion of Innovation

Linguistic Change

Ecological Systems

Saying Goodbye to Old Technology

Perceived Attributes

Innovation Decision Process

 

Chapter 2

Idealogies and Philosophies of technology

Narratives

Utopias and Dystopias

Determinism

Instrumentalists

Planned Obsolescence

 

Unit 2: Media Evolution and Cultutral Memory

Chapter 3

Remediation

Medimorphosis

Media Convergence

History of the Internet

The GUI and the Mouse and the Hyperlink

WWW in the Context of Human Civilizations

 

Chapter 4

Orality to Literacy

Second Age of Quality: Electronic Processing

We are Already Cyborgs

Writing is Technology

Tools and Other Equipment: Technologies of the Word

Digital Dark Age

 

Unit 3: Netiquette and Networked Communities

Chapter 5

Synchronous and Asynchronous

Pros and Cons of CMC

Basic and Non-Basic Communication Settings

An email becomes a document: Early Network Etiquette

Whatever ahppnd to humanity? Basic Netiquette

Features and settings of CMC and electronic texts

 

Chapter 6

Revolution of Network Digitalization

What Yiou Can't See in Text: Ostension

How Strong is an Online Community?

The Great Good Place?

Alone Together

Making Space for the Real World

 

Unit 4: Creativity and Democracy on the Networks

Chapter 7

Usability

Website Communication Model

Hypertext-What We Click

One Does not Simply not Study Memes

Mosaic of Quotations

Exemplary Internet Memes

 

Chapter 8

Digital Democracy

Hackers and Leakers

Hashtag Revolution

Surveillance Capitalism and Provacy

The Open Internet and Intellectual Property

Memes Revisited